package com.volvet.mrnom;

import com.volvet.framework.Pixmap;
import com.volvet.framework.Sound;

public class Assets {
	public static Pixmap   background;
	public static Pixmap   logo;
	public static Pixmap   mainMenu;
	public static Pixmap   buttons;
	public static Pixmap   help1;
	public static Pixmap   help2;
	public static Pixmap   help3;
	public static Pixmap   numbers;
	public static Pixmap   ready;
	public static Pixmap   pause;
	public static Pixmap   gameOver;
	public static Pixmap   headUp;
	public static Pixmap   headLeft;
	public static Pixmap   headRight;
	public static Pixmap   headDown;
	public static Pixmap   tail;
	public static Pixmap   stain1;
	public static Pixmap   stain2;
	public static Pixmap   stain3;
	
	public static Sound   click;
	public static Sound   eat;
	public static Sound   bitten;
}
